If you are a parent or carer of a
child who is old enough to attend school, you are probably well aware of the
friction that screen time can create within any family unit. As parents/carers it is an extremely
difficult area to navigate and we can become overwhelmed with the
often-conflicting advice that we are offered.
In considering this topic we
firstly need to think about what we mean when we talk about screen time. This is a generic term used by the media that
actually covers all manner of devices such as television, smart phones,
tablets, computers, video game screens.
The term is further complicated by the fact that there is an infinite
number of ways you can engage with each of these devices, completing online
work, communicating with our friends, recording our steps, looking up a recipe,
playing video games just to mention a few.
How much time is too much?
Unfortunately, here is no easy
answer to this question. The research would suggest that we need to move away
from how many hours our children are spending on their screens and instead
focus on what they are spending their time doing. If our children and young people are spending
their time in what we call active use such as messaging their friends,
playing online games with their peer group, creating a tik-tok dance or doing something
else that is age appropriate and requires active participation these activities
are generally considered more beneficial for our wellbeing. In contrast, more passive use of screens
such as scrolling news sites or flicking through Instagram or twitter for long
periods of time is linked to a decrease in wellbeing. Although understandably excessive use of
either type of engagement may impact negatively on the other parts of life that
we recognise as fundamental for the health and wellbeing of our young people. These include daily exercise, consistent sleep,
eating regularly and having face to face contact with our family and friends. When our children and young people start to struggle
in any of these areas it will be important to consider how much time they are on
their screens and the impact this may be having on other important areas of
their lives.
Are all young people impacted
in the same way?
The impact of screen time and
social media will not be the same for all children and young people. Dr Amy Orben, University of Cambridge, offers
a very helpful metaphor to help us to think about this. If we gave our children a full bar of
chocolate to eat this would impact different children in different ways. For some children, who are diabetic for
example, this would be unhelpful and potentially make them very ill. For
another child, who is a sports enthusiast, the chocolate bar may replenish
their energy supply and have no harmful consequences - essentially there is no
way that we can establish how beneficial or detrimental the chocolate bar will
be to an individual child without holding in mind the context information about
that child. And this is the same for
screen use. Children and young people
are very different, and they will be very differently affected by the same type
of use. For example, looking at people
having a lovely time on Instagram may create lots of joy for a young person who
is also having a lovey time but could be really distressing for a young person
who is having a difficult time because of what is currently happening in their
lives. As parents we need to consider
each of our children on an individual basis and use this knowledge and understanding
to consider what may and may not be helpful in terms of their screen use.
Can screens be used for
positive connection?
As parents we cannot
underestimate the fundamental importance of connection particularly for our teenagers. Developmentally our teenagers are biologically
programmed to move away from their parents/carers with their peer relationships
taking on a whole new level of importance. During this pandemic our teenagers continue
to navigate their way through a myriad of loss, the loss of exams, the loss of
prom, the loss of summer plans, the perhaps the biggest loss of all the loss of
face to face interaction with their peer group.
And although we may be inclined to dismiss these losses in the context
of a global pandemic these losses are very real and can be very painful for our
teenagers. This is where screens become
our saving grace. They allow our
teenagers to remain connected with their peers, so although they are mandated
to remain physically distanced from one another they can in fact remain socially
connected. And the research is clear, social
connection is critical for both emotional wellbeing and our teenagers brain
development. So, when you are
struggling to tolerate yet another online game or video chat try to hold in
mind that this is actually one of the best things our young people can be doing
in a situation that has taken away so many other important aspects of their
lives
Why are video games so
addictive?
You know the scenario, the one
where you are trying to have a conversation with your young person who is
gaming on their computer and it’s almost like you are not in the room at all. There are several reasons why young people
get so hooked on these games.
Firstly, when our young people
(or us) engage in something pleasurable like a video game their brain releases
something called dopamine which is the neurotransmitter responsible for that
lovely hit of pleasure we all experience when we are doing something we enjoy. However,
dopamine has also been called the ‘gimme more’ neurotransmitter by Russel Poldrack,
Professor of Psychology at Stanford University, because once we have
experienced a hit of dopamine our brains automatically crave more. And because computer games provide one lovely
hit after another it’s very hard to focus on anything else that is going on,
even if it is happening in the same room.
Secondly, our brains have
something that researchers call a novelty bias which means that our
brains are built to seek out and attend to anything new that is happening in
our environment. And as we all know
computer games (and screens in general) present a constantly changing environment
which is specifically designed to hold our attention. And
unlike in previous generations, when we were used to things having natural
endings, many of the current games have no ending cues. This means that they are essentially bottomless pits of novelty which capture and
hold our young person’s attention unlike anything else.
Do video games make our young
people aggressive?
Although the research is still
unclear there is mounting evidence to suggest that video games do not lead to a
significant increase in aggression in the long term. However, anecdotally we probably all
recognise stories about children and young people getting very angry when they
are asked to come off their games or devices.
Throughout the day we all transition from one activity to another and
for the most part we don’t even notice this because it happens automatically. However, for a young person to make the transition
from something so totally absorbing back into the real world can be quite a big
leap and it is helpful for us as parents to understand this in the context of
what is happening in their brain chemistry.
Some video games, particularly those with a focus on survival, can
activate what we call the fight or flight response in the old part of our brain. When this happens, our bodies are often
flooded with adrenaline and cortisol which essentially improves strength and
focus. This hyper-focus enables our
young person to be able to pursue their target with more precision (much like in
a real-life competitive situation) but can be very tricky if this is the moment
we decide enough is enough and pull the plug out. In this scenario our young person is likely
to struggle a great deal with the sudden shift in their environment and this can
often manifest in angry or aggressive behaviour. To reduce the likelihood of these situations,
it is really helpful to create as much predictability as possible about the
gaming time coming to an end and perhaps having a clear plan with the young
person about a place in the game he/she can safely get to before the screen is
turned off.
Is there anything positive
about computer games?
The short answer to this question
is a resounding yes. Research in the
past five years has started to document some of the benefits experienced by
children and adolescents. According to
Isabela Granic, who is a researcher at the Radboud University in the
Netherlands, many video games provide young people with compelling social,
cognitive and emotional experiences and can also boost mental health and
wellbeing. For example, social games
allow children and young people to test out different life scenarios which
provide great opportunities to develop skills that will be helpful in similar
real-life scenarios.
There are also well documented
cognitive benefits, including creativity, spatial reasoning, logical thinking
and even teamwork. Video games have also
been identified as a helpful way for young people to manage their emotions,
giving them a temporary escape from a negative life situation like bullying and
allowing them to experience moments of pride and achievement. What is important is that video games don’t
become the only way our young people are managing difficult situations in their
lives, moderation is key.
Does our screen behaviour
matter?
Our children and young people are
astute observers of the world around them and it is now well established that
they are much more influenced by what we do as opposed to what we say. I am sure we have all had the experience of
asking our young people to come off their screens only for them to be telling
us to come off our own screens a short time later. And although we are all guilty of spending
too much time on our screens, we need to be mindful of the potential impact this
has on our children. Firstly, it makes
us much less available as parents, although we may be physically present, we
are often emotionally absent because we are so overly engaged with our
phones. Secondly, our young people will
do as we do and not as we say, so if we wish to reduce screen time and increase
face to face time, we probably need to start with ourselves.
One helpful way to start this
process as a family can be to pick a time in the day where all phones are put
away for an agreed period. Some families
like to do this around teatime, initially starting with 10 –20 minutes and
gradually making this longer. It can also be helpful to join our young
people (with their permission) in their online world, perhaps making time to
create a tik-tok dance or playing a game together. This will have the double benefit of
increasing our understanding of why this activity is so attractive while also
allowing us to spend some quality time with our young people on their
terms.
In summary....
It’s complicated. It is
hard for us as a generation who didn’t grow up with screens to understand what
it is like to be fully immersed in a virtual world, a world that is so stimulating
they forget time. And although there are many structural ways we can support
our young people to manage their time on their devices such as ensuring
computers are turned off after a certain time and providing alarm clocks so
smart phone can be left downstairs, ultimately our leverage with our young
person is our relationship with them. By
helping them to understand both the positive and negatives of screens and
taking the time to actively listen to their concerns we will be in a much
better position to reach a compromise in a supportive and collaborative way.
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